Climax Tab¶
The Climax Tab manages special trigger events that occur during a climax or when certain conditions change.
Currently, four fixed event types are available.
Each event can be placed as a node on the timeline to control its trigger timing.
All events have preset system behaviors —
users cannot customize or add new types of events.
(However, timeline nodes can be individually edited or deleted.)
1. Event List¶

| Event | Description |
|---|---|
| Normal Climax | The most basic climax event. Triggers at the moment of climax. |
| Hand Stop | Stops the stroke (device movement) right before climax. |
| Continuous Climax | Keeps the stroke running for a short time even after climax. |
| Ruined Orgasm | Stops the stroke just before climax to simulate a suppressed orgasm. |
💡 Note:
Each event has fixed system behavior.
You cannot edit the internal logic, but you can customize the hotkey and rest settings individually.
2. Event Editor¶

When a special event is placed on the timeline,
you can double-click its node to open the Event Options Window.
Here, you can configure trigger conditions and post-climax behavior.
⚙️ Settings¶
| Setting | Description |
|---|---|
| Climax Type | Select one of the four special event types. |
| Trigger Hotkey | Assign a key to instantly trigger the event (e.g., LeftShift). |
| Rest Stroke Position | Define the device position after the event. Options: Top / Bottom / Keep Last Position. |
| Rest Duration | Set how long (in seconds) the device remains still after the event. |
💡 Event Flow¶
- The user presses the assigned hotkey, triggering the event.
- The specified special event action is executed.
- The device remains stopped for the set rest duration.
- After the rest period, the next stroke pattern or event automatically resumes.
🧭 Summary¶
| Item | Description |
|---|---|
| Number of Events | 4 types (Normal Climax, Hand Stop, Continuous Climax, Ruined Orgasm) |
| Configurable Options | Hotkey, stroke position, rest duration |
| Customizability | Not available (system-defined) |
| Timeline Integration | Supported – events can be placed as nodes |
⚙️ Tip:
Special events can be combined with sound, stroke, and script elements
to create complex interactive sequences on the timeline.
For example, linking a “Hand Stop” event to a specific sound effect
can create a seamless, natural interactive flow.
3. Related Documents¶
- Stroke Tab — Defines stroke behavior
- Script — Defines conditions and triggers
- Runtime Helper — Debugging and playback testing